IT and Business Insights for SMB Solution Providers

Virtual Reality

Press Release
November 27th, 2019 | ChannelPro
November 27, 2019 08:30 AM Eastern Standard Time - read more
October 4th, 2019 | Rich Freeman
Adding Google Glass Enterprise Edition 2, a business version of Google’s augmented reality headset, to its catalog is part of a larger effort by SYNNEX to help partners include products originally meant for consumers in commercial solutions. - read more
August 29th, 2019 | David Weeks
IT service providers who embrace new technologies and business models will not only survive, but thrive. - read more
November 19th, 2018 | Colleen Frye
CompTIA research finds top adoption reasons include better revenue opportunities and competitive differentiation. - read more
Press Release
March 20th, 2018 | ChannelPro
Worldwide shipments for augmented reality (AR) and virtual reality (VR) headsets will grow to 68.9 million units in 2022 with a five-year compound annual growth rate (CAGR) of 52.5%, according to the latest forecast from the International Data Corporation (IDC) Worldwide Quarterly Augmented and Virtual Reality Headset Tracker. - read more
January 12th, 2018 | Rich Freeman
Our annual preview of the year ahead in technology includes predictions of what will happen and descriptions of what would happen if the experts we consulted ruled the world. - read more
Press Release
January 9th, 2018 | ChannelPro
New Device Plug-In Enables Integration with Game Engines and Peripherals Via Open Source Virtual Reality (OSVR) - read more
Press Release
December 20th, 2017 | ChannelPro
Worldwide proliferation of virtual reality (VR) and augmented reality (AR) headsets is expected to continue as shipments reach 59.2 million in 2021, up from 9.6 million in 2017, according to the International Data Corporation (IDC) Worldwide Quarterly Augmented and Virtual Reality Headset Tracker. - read more
December 5th, 2017 | Ellen Muraskin
Brick-and-mortar retailers can still be competitive in an online world. - read more
Press Release
August 17th, 2017 | ChannelPro
Virtual Reality (VR) is often viewed through the lens of consumer-driven gaming, but in a recent B2B technology survey of 455 U.S.-based companies across nine vertical markets, ABI Research finds that while only 4% of respondents have VR in operation, 85% are at least in the stages of early investigation. - read more


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