DirectX 11 is the focus of many of the games being released today. Games like HAWX2, Civilization V, Aliens Versus Predator, Dirt 2 and many others are using DirectX 11 effects like Tessellation, and Compute Shaders to do very intensive calculations on the game engine. HAWX2, for example uses tessellation to allow over 1.5 million polygons a frame to be displayed without a large performance hit on the HD 6870. Aliens Versus Predator was an earlier game that uses tessellation in the character models for the Xenomorphs and Predators. This game ran at a steady 30-40 fps at 1920x1200 resolution on the XFX HD 6870 card.